Ebonheart Pact Faction will include:
Ebonheart Pact Guide from the TESO Facebook page
The Ebonheart Pact is the most extraordinary and fragile of all the alliances in Tamriel. Born out of necessity, it is an alliance forged between three groups whose deep-seated, bitter sentiments and distrust for each other is barely outmatched by their shared animosity for the races they have allied against. But they respect each other as only old enemies can.
The most geographically far-reaching of all the alliances, the Ebonheart Pact spreads across the northern and eastern rims of Tamriel. Though such a large area of control would usually promote discord amongst allies, in the case of the Ebonheart Pact, it strengthens their alliance. Each race has so much territory of their own to deal with that they have no desire to meddle in each other’s lands.
Like the other alliances, the Ebonheart Pact hasn’t existed for long. It was formed ten years before present, in SE 572, when the Second Akaviri Invasion ravaged northeast Tamriel. Nord, Dunmer, and free Argonians fought as one, saving Tamriel from slavery and subjugation. The fierce enemies allied to form a new power, ruled over by the Great Moot, a council of equals from all three races.
The Nords once conquered most of Tamriel, and as a result, feel a certain entitlement to rule. They broke the power of the Ayleids, nearly drove the Altmer out of High Rock, and ruled much of Morrowind before the arrival of the Dark Elves. Strong warriors, the Nords face battle with an ecstatic ferocity that terrifies their enemies.
The Dark Elves are a proud race that is excellent at diplomacy, subterfuge, and tactics. Their magical abilities and long history of fighting off external threats has prepared them for this great fight for Tamriel. Invaded again and again, they trust no one, but put their best warriors and sorcerers into the fight, led by the living gods of the Tribunal, who abide among them.
The Argonians have suffered from millennia of slavery at the hands of the Dark Elves. They are possessed of a cool intelligence, and are well-versed in the magical arts, stealth, and the use of blades. They are guerrilla warfare experts, accustomed to defending their borders from larger forces, and as a result, they serve as the scouts and skirmishers of the Pact armies.
Now, faced with enemies from across Tamriel and from Oblivion itself, the allies fight to save all of Nirn.
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